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Home » Games News » Blog Update: Aion Beta Weekend Review

Paragus is at it again, this time taking tcos Gold a break from his usual Darkfall-based blog post to give us his impressions of the Aion free trial weekend.

After my last entry about some of the upcoming MMOs, luck would have it that I was able to get a chance to play Aion during one of their recent beta preview weekend type events. Today I am going to try to give you my impressions from playing during the recent weekend event that had a level limit of 10, but did allow players to make characters from both of the game's factions.

While I will be the first to admit that 10 levels is hardly enough to review much of anything, but I think I got a chance to sample the game and take a look at various aspects that were present.

Just to recap quickly here before I get started, I went into this with a few preconceptions about the game in terms of graphics, polish, and whether or not the game would be bringing anything new to table. I have seen some pretty remarkable screenshots of the game, so graphically I set the bar pretty high.

The game has also been out in a foreign market for a while, so I expected a fair amount of polish. In terms of innovations I approached Aion with fairly low expectations.

As soon as the log-in screen popped up as seen above, I felt somewhat reaffirmed that graphically I would not be disappointed. So with all that being said, let's get started!

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